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-Glossary of Parapsychology and “Ghost” Hunting
Terms- Agent - (1) Person who attempts to
communicate information to another in an ESP experiment. (2) The subject
in a psychokinesis experiment. (3) Person who is the focus of poltergeist
activity. Alpha Rhythm - Electrical activity in the
brain (about 10 cycles per second) associated with a state of mental
relaxation. Altered State of Apparition - The visual appearance of a
person whose physical body is not present. Apport / Asport - An apport is a solid
object that seemingly appears from nowhere in the presence of a medium.
Asport is any object the ‘spirits’ or medium makes disappear or teleports
to another location. Astral body - The body a person seems to
occupy during an out-of-body experience. Astral plane - A world some people believe
exists above the physical world. Astral projection - An out-of-body
experience. Astrology - A theory and practice which
attempts to identify the ways in which astronomical events are correlated
with events on earth. Aura - A field that some psychics see
surrounding the living body. Automatic writing - Writing without being
aware of the contents, as when a medium apparently transcribes written
messages from disembodied spirits. Automatism - Any unconscious and spontaneous
muscular movement caused by ‘the spirits’. (Automatic writing). Autoscopy - Seeing one's 'double', or
looking back at one's own body from a position outside the body
(OBE). Bilocation - Being (or appearing to be) in
two different places at the same time (similar to autoscopy). Call - Response made by a subject in a
card-guessing or other ESP test. Card Guessing - An experimental test for ESP
in which subjects guess the identity of a set of cards. Case study - An in-depth investigation of an
individual subject. Cerebral Anoxia - Lack of oxygen to the
brain, often causing sensory distortions and hallucinations. Sometimes
used to explain features of the near-death experience. Channeling - The process by which a medium
apparently allows a spirit to communicate through his or her person. Clairaudience - Auditory form of ESP
(compare with Clairvoyance). Clairsentience - Physical sensations (or
smell) form of ESP. Sometimes used as a general term for clairvoyance and
clairaudience. Clairvoyance - A subset of ESP. The viewing
of distant scenes not apparent to the eye, may appear externally - either
replacing the normal visual scene (visions) or being incorporated into it
(as could be the case with apparitions) - or internally, in the form of
mental imagery and intuition. Closed Deck - A set of cards used in a
card-guessing test where each card appears a fixed number of times.
Statistical analysis of research data using a closed deck differs from
statistical analysis of data using an open-deck. Cold reading - A technique using a series of
general statements, questions, and answers that allows fake mediums,
mind-readers, and magicians to obtain previously unknown information about
a person. (Reader has no prior knowledge). Collective apparition - An unusual type of
‘ghost’ sighting in which more than one person sees the same
phenomenon. Control - In experimental parapsychology a
procedure undertaken in order to ensure that the experiment is conducted
in a standard fashion and so that results are not unduly influenced by
extraneous factors. Control Group - A group of people whose
performance is compared with that of experimental subjects. Correlation - An association between two or
more events or variables. Correlation Coefficient - A mathematical
index of the degree of association between two or more measures. Crisis apparition - An apparition seen when
the subject is at the point of death or is the victim of a serious illness
or injury. Cross-correspondences - Interrelated bits of
information received from ‘the spirit world’ by different mediums at
different times and locations. The communications must be joined together
to form a complete message from ‘the spirit(s)’. DAT - Decision Augmentation Theory. An
attempt to reconceptualize PK as a precognition-based selection process
rather than one of actual influence. Decline Effect - A decrease in performance
on a psi test when the test is repeated. Déjà vu - The feeling of having experienced
something before. Dice Test - Experimental techniques for
investigating psychokinesis, in which a subject attempts to influence the
fall of dice. Direct voice phenomenon (DVP) - A ‘spirit’
voice, spoken directly to sitters at a seance. The sound usually seems to
come from a point near the medium, or through a spirit horn or trumpet,
but not from the mouth of the medium. Displacement - Responses on a psi test that
correspond systematically to targets other than the intended one (those
before or after). Dissociation - Activity performed outside of
normal conscious awareness, or mental processes that suggest the existence
of separate centers of consciousness. DMILS - Direct Mental Interaction with
Living Systems. Used to denote instances where one person is attempting to
influence a distant biological system, usually the physiology of another
person. As it is unclear whether this represents an influence (PK), a case
of ESP on the part of the influence, or an opportunistic selection process
(see DAT), the term ‘interaction’ has been adopted. Doppelganger - A mirror image or double of a
person. Double Blind - An experimental procedure in
which neither the subject nor experimenter is aware of key features of the
experiment. Down Through Technique (DT) - An
experimental test for clairvoyance in which the person guesses the order
of a stacked series of target symbols (cards) from top to bottom.
(opposite of up through technique). Electrodermal response - A measure of skin
conductance or resistance related to sympathetic nervous system arousal.
This response can be elicited by external stimuli (a light, tone etc.), or
by internal activity (e.g. emotions). Electroencephalograph (EEG) - A device that
monitors the electrical activity of the brain over time by means of
recording electrodes attached to the surface of the scalp. Electrooculograhph (EOG) - A device that
records eye movement. Empathy - Rarely used in modern
parapsychology, the popular usage of this term refers to a low-level form
of telepathy wherein the empath appears to be aware of the emotional state
of a distant person. An empath may also be able to “broadcast” emotions to
others. Empiricism - The premise that knowledge
should be acquired through observation. ESP - Extrasensory perception. (receptive
psychic) The ability to gain knowledge through means other than the five
physical senses or logical inference. Electronic voice phenomenon (EVP) - The
capture of ‘spirit’ voices on magnetic tape as an audio recording. Many
times, no sound is heard while the tape is recording. It’s only upon
playback that the harsh, hushed voices can be heard. Experiment - A test carried out under
controlled conditions. Experimental Group - A group of subjects who
undergo a specific experimental procedure. Often results from this group
are compared with those of a control group. Experimental Parapsychology - Parapsychology
research involving experimental methods rather than survey techniques or
the investigation of spontaneous cases. Experimenter - The person who conducts the
experiment. Experimenter Effect - Influence that the
experimenter's personality or behavior may have on the results of an
experiment. False Awakening - An experience in which a
person believes he or she has woken up, but actually is still
dreaming. Forced choice experiment - An experiment in
which the subject is forced to choose among an assortment of possible
targets, such as the five ESP cards. Free response experiment - An experiment in
which the subject knows only the general nature of the target - for
instance, that it is a picture - but not anything else. Ganzfield experiment - An experiment where
input from the outside world is reduced by placing halved ping-pong balls
over the eyes and by masking external sounds (covering subject's ears with
headphones and playing white noise). A state of mild sensory
deprivation. General Extrasensory Perception (GESP) - ESP
in which it is unclear whether the results are due to clairvoyance,
telepathy, precognition or retrocognition. Ghost - A form of apparition, usually the
visual appearance of a deceased human’s ‘spirit soul’ or that of a crisis
apparition. Ghost hunt / Ghost investigation - A ghost
hunt is an informal attempt to simply sight or record a ‘ghost’ in a
location similar to others known to be haunted. A ghost investigation, on
the other hand, is a carefully controlled research project, set up to
record paranormal activity, usually at a location known, or presumed to be
haunted. Goat - A subject in an experiment who does
not believe in the ability for which he or she is being tested. Hallucination - Perception of sights,
sounds, etc., that are not actually present. Ghosts, as we define them,
are not hallucinations, because they have a real, external cause. Haunting - Recurrent sounds of human
activity, sightings of apparitions, and other psychic phenomena, in a
location when no one is there physically. Hit - A choice that proves correct. Hot Hypnosis - State like sleep in which the
subject acts only on external suggestion.
Illusion - A distorted perception of objects
or events causing a discrepancy between what is perceived and what is
reality. (sometimes confused with hallucination) Incline Effect - An increase in performance
on a psi test when the test is repeated. Intuition - The non-paranormal ability to
grasp the elements of a situation or to draw conclusions about complex
events in ways that go beyond a purely rational or intellectual
analysis. Judge - Person who compares targets and
responses in a psi experiment. Kirlian Photography - A photographic method
involving high frequency electric current, discovered by S.D. & V.
Kirlian in the Laying on of hands - A process by which
certain healers profess to be able to heal patients by touch. Levitation - The lifting of physical objects
by psychokinesis (PK). Life Review - Flashback memories of the
whole of a person's life, often associated with the near-death
experience. Longbody - A web of living connections among
people, places, and objects. Lucid Dreaming - Dreaming in which the
person is aware that the experience is a dream. Often associated with
feelings of aliveness and freedom, and with the ability to control dream
events. Magnetometer (EMF detector, gaussmeter) - A
device to measure the presence of a magnetic field as well as its
strength, direction, and fluctuation. Paranormal researchers use the
device in an attempt to detect a ghost’s magnetic or energy aura. Mean Chance Expectation (MCE) - The most
likely chance score in a psi test. Medium - A person who professes to be able
to communicate with spirits. Medium (direct voice) - A trance medium who
apparently acts as a transmitter for the voices of disembodied
spirits. Medium (materialization) - A medium who
seems to be able to give physical form to the deceased from a substance
called “ectoplasm”. Medium (physical) - A medium who is the
center of moving objects and other physical incidents supposedly caused by
spirits. Mesmerism - The induction of a sleep or
trance state, discovered during the work of Friedrich Anton Mesmer, from
whose name the word is derived. Also known as hypnotism. Miss - A choice that proves incorrect. Mist - A photographed anomaly (not seen at
time of photo) that appears as a 'blanket' of light. Theory suggests that
this is the appearance of a 'ghost' or 'spirit' of the dead. As with other
photographed anomalies there is environmental issues that are of concern
to the validity of their existence (moisture, reflection, dirty lens,
etc.). There has been no substantial proof that these are, or are related
in any way, to 'ghosts' or paranormal behavior. Motor automatism - Bodily movement of an
intelligent and purposeful kind of which the person is not aware, as with
automatic writing. Necromancy / necromancer - A form of
prophecy, in which the seer or sorcerer / sorceress raises the ‘spirit’
(not corporal remains) of the dead in order to have the wraith foretell
future events. It was thought that upon entering eternity, the ‘spirit’
would have full knowledge of the past, present, and future. NDE - Near-death experience - the
out-of-body and other experiences people report having when they are close
to death. Events within NDE include: an OBE, life review, a tunnel
experience (drifting in darkness), encounters with guides (or angels),
seeing dead relatives or friends, a moment of decision (or being told) to
turn back. Noise-reduction model - The idea that psi
information may be more accessible if normal sensory information is
reduced to a minimum (reducing sensory ‘noise’ to make the psi ‘signal’
clearer) (see Ganzfield experiment). OBE - Out-of-body experience - the
experience that the self is in a different location than the physical
body. Objective apparitions - Apparitions or
phenomena that appear independent of our minds, thoughts, or
feelings. Occam's Razor - The principle that we should
always prefer the simplest explanation of events. Open Deck - A series of cards used in a card
guessing test where each card is chosen randomly and independently. This
enables each target to be selected any number of times. Statistical
analysis of research data using an open deck differs from statistical
analysis of data using a closed deck. Open Matching ( Orb - A photographed (not seen at time of
photo) anomaly that, in theory, represents an ongoing 'spirit' of a
deceased person. It appears as a ball of light and may occasionally seem
to be moving. This is a highly controversial subject since there are many
reasonable circumstances that identify this as environmental (dust, rain,
snow, dirty lens, insects, reflection, lens flare etc.). There has been no
substantial proof that the balls of light are associated with 'ghosts',
the dead or any paranormal behavior. Ouija Board - A board pre-printed with
letters, numerals, and words used by mediums to receive spirit
communications. Usually a planchatte (palm-sized triangular platform) is
employed to spell out words or point out numbers or letters. A game
version of the Ouija board was mass-marketed as OUIJA by Parker Brothers
in 1966 and is currently distributed by Hasbro. Paranormal - Above or outside the natural
order of things as presently understood. Parapsychology - The branch of science that
studies psychic phenomena. (term coined by J.B. Rhine) Percipient - A person who sees (i.e.,
perceives) an apparition or ghost. Phenomenology - An approach to research that
aims to describe and clarify a person's own experience and understanding
of an event or phenomenon. Poltergeist - A German word meaning 'noisy
or rowdy ghost' (see also RSPK). Probability - The likelihood that results in
a test were due to chance. Process Research - Research that aims to
investigate factors affecting psi. Proof Research - Research that aims to
demonstrate the existence of psi. Psychical Research - Term coined in the late
19th century to refer to the scientific study of the paranormal. Now
largely superseded by 'parapsychology'. PK - Psychokinesis - (expressive psychic)
the power of the mind to affect matter without physical contact. PK (bio) - Psychokinetic influence of
biological systems e.g. changing the physiological activity of a living
system (see DMILS). PK (deliberate) - Psychokinesis that occurs
as a result of conscious effort by the person causing it. PK (macro) - The effect of psychokinesis on
objects in general. PK (micro) - The effect of psychokinesis on
random events such as random event generators (REGs). PK (spontaneous) - Psychokinesis that occurs
without conscious effort by the person who causes it. PK (time-displaced) - The concept of
psychokinesis going backward in time to affect events that have already
taken place. Place memory - Information about past events
that apparently is stored in the physical environment. Precognition - The ability to predict things
beyond present knowledge. Psi - A letter in the Greek alphabet that
denotes psychic phenomena. Psi hitting - A test performance
significantly higher than expected by chance. Psi missing - A test performance
significantly lower than expected by chance. Psyche - The Greek word for “self”, “mind”,
or “soul”. Psychic - A person with above average ESP
abilities. Psychic healing - A mode of healing affected
by the psychic abilities of the healer. Psychic surgery - The supposed ability to
paranormally perform invasive surgery using no conventional medical
tools. Psychometry - ESP of events associated with
inanimate objects. Qualitative Method - A research method
involving the collection of non-quantitative data (e.g., observations,
interviews, subjective reports, case studies). Quantitative Method - A research method
involving the collection and statistical analysis of numerical data. Radio voice phenomenon (RVP) - Receiving the
voice of a deceased human being over a regular radio. REG - Random event generator. A target
selection machine that operates in a way that should be impossible to
predict creating random events or random numbers. (same as Random Number
Generator - RNG) Remote viewing - (1)Another term for
clairvoyance.(2)An ESP procedure in which a percipient attempts to become
aware psychically of the experience of an agent who is at a distant,
unknown target location. REMs - Rapid eye movement during sleep that
indicates dreaming. Repressed psychokinetic energy - A
theoretical psychic force produced, usually unconsciously, by an
individual undergoing physical or mental trauma. When released, the power
causes paranormal occurrences such as poltergeist activity. Response - An action made by a subject in an
experiment. Response bias - Tendency of a subject to
prefer particular responses. Retroactive Psychokinesis - Paranormal
influence that an agent can have on an experiment after it has been
completed. Retrocognition - A ‘time warp’ in which one
finds themself in the past, seeing or experiencing events of which they
had no prior knowledge. RSPK - Recurrent spontaneous psychokinesis.
A possible cause of apparent poltergeist activity. Run - A set of trials in a psi test. Sceptic (skeptic) - A person inclined to
discount the reality of the paranormal and to be critical of
parapsychological research. Generally seeks rational or scientific
explanations for the phenomenon studied by parapsychologists. Score - Number of hits in a psi test. Scrying - A term used to cover a wide range
of divination techniques which parapsychology would tend to classify as
types of ESP. Most scrying techniques involve some degree of fixation on a
surface with a clear optical depth (crystal ball, a pool of ink or deep
water) or on an area which shows random patterns (flames in a fire,
smoke), the idea being that subconscious information available to the
scrying will be manifested in their interpretation of the imagery or
random patterns they see. Séance - A group of people who gather in an
effort to communicate with the dead. Series - A sequence of runs in a psi
experiment. Shaman - A ‘wizard’ in tribal societies who
is an intermediary between the living, the dead, and the gods. Sheep - A subject in an experiment who
believes in the ability for which he or she is being tested. Spirit photography - A spirit photograph
captures the image of a ghost on film. Many of these are supposedly
intended as a mere portrait of a living human being, but when the film is
developed, an ethereal ghostly face or figure can be seen hovering near
the subject. This may also incorporate orbs, vortexes, and mists to some
degree. Spirit theater - A term used by modern-day
magicians to describe shows, acts, or tricks in which ghosts or other
spirit activity are apparently produced. Spiritualism - A belief system that
‘spirits’ of the dead can (and do) communicate with living humans in the
material world. (Usually through a intermediary known as a medium). Subjective apparitions - Apparitions or
phenomena that are hallucinations created by our minds. Supernatural - Something that exists or
occurs through some means other than any known force in nature. As opposed
to paranormal, the term ‘supernatural’ often connotes divine or demonic
intervention. Statistics - Mathematical techniques for
analyzing and interpreting data. Stigmata - Unexplained markings on a
person's body that correspond to the wounds of Christ. Survey - A method of data collection that
involves interviewing (or giving questionnaires to) a representative and
often large group of people. Target object - In ESP, the object or event
the subject attempts to perceive; in PK, the object or event the subject
attempts to influence. Telekinesis - Paranormal movement of
objects. Telepathy - The direct passing of
information from one mind to another. Teleportation - A kind of paranormal
transportation in which an object is moved from one distinct location to
another, often through a solid object such as a wall. Temporal Lobe Activity - Electrical activity
in the temporal lobes of the brain. Often associated with strange
sensations, time distortions and hallucinations. Sometimes used as an
explanation for seemingly paranormal experiences such as apparitions. Thought form - An apparition produced by the
power of the human mind. Trance - A sleeplike state in which there is
a change of consciousness. Trial - In psi tests, a single attempt to
demonstrate paranormal ability (e.g., one attempt to guess a card or one
attempt to influence the fall of the dice). Up Through Technique - An experimental test
for clairvoyance in which the subject guesses the order of a stacked
series of target symbols (cards) from bottom to top. Vortex (vortice) - A photographed anomaly
that appears as a funnel or rope-like image (sometimes creating a shadow)
that is not seen at the time of the photograph that supposedly represents
a 'ghost'. Other theories include; a collection of orbs, a 'gateway' to
where orbs originate or travel to or a wormhole in time-space. No
substantial evidence has been found for any of these theories. White noise - A hiss-like sound, formed by
compiling all audible frequencies (used in Ganzfield experiments). Zener Cards - Set of 25 cards (5 each of
circle, square, Greek cross, five-pointed star, three wavy lines) designed
by the perceptual psychologist Karl Zener for use in card-guessing tests
of ESP. (also known as ESP cards). This by no means is a complete
dictionary of terminology. This is meant to provide you with pertinent
words to aid in the basic understanding of parapsychology and the ghost
hunting world. Information for this glossary taken from Michael Daniels, PhD., Psychic Connections: A Journey Into the Mysterious World of Psi by Lois Duncan and William Roll, PhD.(Bantam Doubleday Dell Books, 1995), The Complete Idiot's Guide to Ghosts and Hauntings by Tom Ogden (Alpha Books 1999), Psychology Themes and Variations second edition Wayne Weiten (Brooks/Cole Publishing 1989)
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